About

Built inside the workflow it serves.

Why AssetLoot exists

AssetLoot grew from a problem we encounter in production every day: the model or texture we need often already exists somewhere in the library, but finding it interrupts the creative process. We designed AssetLoot to make that search faster without forcing artists to reorganize the way they already work.

The product is being developed by CGI and architectural-visualization professionals with over 15 years of production experience.

AssetLoot is a Windows plugin for 3ds Max. It searches the preview images and texture files found in the directories you select, and it does not move, rename or reorganize your source library.